Pre_alpha phase - Ultra early build


Here's an updated ultra early pre alpha build.

3 levels:

  • Sandbox feature testing level
  • Early lab/bigger items feautre testing level
  • Dungeon mockup - WIP - Used to test dungeon layouts and will contain an early tutorial of the game

- I've reworked all the currently available alchemy elements graphics and behaviors
- Everything is up to date until DevLog 7 + new features:

  • You can nail any 2+ objects together with hammer and nails
    • Use right touchpad up (vive wands) or right stick up to get a nail from the box
    • Use the hammer's claw to extract a nail
  • Locks are implemented, you can lock any door or chest
    • Right now the key is the rectangle cube near the locks in the lab level
  • Overall visual improvement

Files

Master Alchemist VR_20230914.rar 57 MB
Feb 16, 2024

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